Reworked other weapons
This commit is contained in:
@@ -78,10 +78,10 @@ texture = SubResource("AtlasTexture_ylgjm")
|
||||
wait_time = 0.5
|
||||
one_shot = true
|
||||
|
||||
[node name="LeftMuzzle" type="Node2D" parent="." index="5"]
|
||||
position = Vector2(12, -3)
|
||||
[node name="Muzzle" parent="." index="5"]
|
||||
position = Vector2(11, -3)
|
||||
|
||||
[node name="RightMuzzle" type="Node2D" parent="." index="6"]
|
||||
position = Vector2(12, 3)
|
||||
[node name="SecondMuzzle" type="Node2D" parent="." index="6"]
|
||||
position = Vector2(11, 3)
|
||||
|
||||
[connection signal="timeout" from="CooldownTimer" to="." method="_on_cooldown_timer_timeout"]
|
||||
|
||||
Reference in New Issue
Block a user