Reworked other weapons
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@@ -211,7 +211,7 @@ process_material = SubResource("ParticleProcessMaterial_nrbut")
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wait_time = 1.2
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one_shot = true
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[node name="Muzzle" type="Node2D" parent="." index="4"]
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[node name="Muzzle" parent="." index="4"]
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position = Vector2(20, 0)
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[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"]
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