Reworked other weapons

This commit is contained in:
2025-11-26 21:29:57 +03:00
parent c3c199a9f9
commit 79d942b803
20 changed files with 74 additions and 76 deletions
+7 -1
View File
@@ -17,7 +17,7 @@ acceleration = 92
deceleration = 46
max_speed = 92
mass = 250
weapon_positions = Array[Vector2]([Vector2(-2, 18), Vector2(-2, -18)])
weapon_rotation = null
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("3_uf2n1")
@@ -35,5 +35,11 @@ offset_bottom = 22.0
[node name="PlayerController" parent="." index="4" instance=ExtResource("3_4mjo1")]
[node name="First" type="Node2D" parent="WeaponSlots" index="0"]
position = Vector2(-2, 8)
[node name="Second" type="Node2D" parent="WeaponSlots" index="1"]
position = Vector2(-2, -8)
[connection signal="accelerate" from="PlayerController" to="." method="accelerate"]
[connection signal="shoot" from="PlayerController" to="." method="_on_player_controller_shoot"]