Added CannonWeapon textures

This commit is contained in:
2025-11-19 15:32:03 +03:00
parent 721d38e9d1
commit 77b03e4b73
25 changed files with 443 additions and 36 deletions
@@ -1,4 +1,4 @@
[gd_scene load_steps=7 format=3 uid="uid://c3l866fdqt7pf"]
[gd_scene load_steps=8 format=3 uid="uid://c3l866fdqt7pf"]
[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_sk5u1"]
[ext_resource type="Script" uid="uid://lauvvj5xhbud" path="res://game/entities/weapons/launcher/launcher_weapon.gd" id="2_mxjpe"]
@@ -11,8 +11,14 @@ script = ExtResource("4_fsoo2")
firerate = 120
metadata/_custom_type_script = "uid://b255rb32vc6co"
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_dra6h"]
size = Vector2(10, 7)
[node name="LauncherWeapon" instance=ExtResource("1_sk5u1")]
script = ExtResource("2_mxjpe")
sector_angle = 5
Projectile = ExtResource("3_fsoo2")
reloaders = Array[ExtResource("3_1rkeb")]([SubResource("Resource_8arbu")])
[node name="Sprite2D" type="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_dra6h")