Added CannonWeapon textures

This commit is contained in:
2025-11-19 15:32:03 +03:00
parent 721d38e9d1
commit 77b03e4b73
25 changed files with 443 additions and 36 deletions
@@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://def1alrel4ioo"]
[gd_scene load_steps=10 format=3 uid="uid://def1alrel4ioo"]
[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_pki4x"]
[ext_resource type="PackedScene" uid="uid://cmni0xrbbfcy5" path="res://game/entities/weapons/laser/laser_projectile.tscn" id="2_fecho"]
@@ -19,8 +19,14 @@ heat_capacity = 1000
cooling_down_rate = 2500
metadata/_custom_type_script = "uid://dxk56xdihfw4m"
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_dra6h"]
size = Vector2(10, 7)
[node name="LaserWeapon" instance=ExtResource("1_pki4x")]
script = ExtResource("2_lbdvb")
bullet_per_shot = 2
Projectile = ExtResource("2_fecho")
reloaders = Array[ExtResource("3_c1wcw")]([SubResource("Resource_fecho"), SubResource("Resource_c1wcw")])
[node name="Sprite2D" type="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_dra6h")