Added CannonWeapon textures
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@@ -1,12 +1,7 @@
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[gd_scene load_steps=3 format=3 uid="uid://1o2ta17yc5bp"]
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[gd_scene load_steps=2 format=3 uid="uid://1o2ta17yc5bp"]
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[ext_resource type="Script" uid="uid://dpqxs8hlql2o0" path="res://game/entities/weapons/abstract_weapon.gd" id="1_x30ps"]
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_dra6h"]
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size = Vector2(10, 7)
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[node name="AbstractWeapon" type="Node2D"]
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z_index = 2
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script = ExtResource("1_x30ps")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = SubResource("PlaceholderTexture2D_dra6h")
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