Fixed hidden map control. Fixed shield
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@@ -6,12 +6,14 @@
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[ext_resource type="PackedScene" uid="uid://d2snum2pxc2ui" path="res://game/health_system/health_bar/heath_bar.tscn" id="3_l62e5"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_dokxo"]
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resource_local_to_scene = true
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shader = ExtResource("2_dokxo")
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shader_parameter/speed = 0.0
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shader_parameter/scale = 20.0
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shader_parameter/intensity = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_bkxo4"]
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resource_local_to_scene = true
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shader = ExtResource("2_dokxo")
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shader_parameter/speed = 5.0
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shader_parameter/scale = 20.0
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