Added PlasmaProjectile particles
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@@ -13,6 +13,8 @@ lifetime_randomness = 0.5
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particle_flag_disable_z = true
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emission_shape = 1
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emission_sphere_radius = 2.0
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angle_min = -179.99998
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angle_max = 180.00002
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inherit_velocity_ratio = 0.5
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initial_velocity_min = 10.0
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initial_velocity_max = 15.0
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@@ -133,6 +135,7 @@ wait_time = 0.6
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one_shot = true
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[node name="ShellParticles" type="GPUParticles2D" parent="." index="3"]
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z_index = 1
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emitting = false
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amount = 1
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texture = SubResource("AtlasTexture_he4pe")
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