Added PlasmaProjectile particles
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@@ -11,6 +11,8 @@ lifetime_randomness = 0.5
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particle_flag_disable_z = true
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emission_shape = 1
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emission_sphere_radius = 2.0
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angle_min = -179.99998
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angle_max = 180.00002
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spread = 15.0
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gravity = Vector3(0, 0, 0)
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@@ -68,7 +70,7 @@ speed = 300
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[node name="GPUParticles2D" type="GPUParticles2D" parent="." index="0"]
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amount = 16
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texture = ExtResource("3_kos01")
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lifetime = 0.09999999999999999
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lifetime = 0.1
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process_material = SubResource("ParticleProcessMaterial_kxgpk")
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[node name="Sprite2D_E" type="Sprite2D" parent="." index="1"]
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@@ -12,6 +12,8 @@ particle_flag_disable_z = true
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emission_shape_offset = Vector3(-8, -3.5, 0)
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emission_shape = 1
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emission_sphere_radius = 1.0
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angle_min = -179.99998
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angle_max = 180.00002
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inherit_velocity_ratio = 0.5
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direction = Vector3(-1, 0, 0)
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spread = 15.0
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@@ -25,6 +27,8 @@ particle_flag_disable_z = true
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emission_shape_offset = Vector3(-8, 3.5, 0)
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emission_shape = 1
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emission_sphere_radius = 1.0
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angle_min = -179.99998
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angle_max = 180.00002
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inherit_velocity_ratio = 0.5
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direction = Vector3(-1, 0, 0)
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spread = 15.0
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@@ -38,6 +42,8 @@ particle_flag_disable_z = true
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emission_shape_offset = Vector3(8, -3.5, 0)
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emission_shape = 1
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emission_sphere_radius = 1.0
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angle_min = -179.99998
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angle_max = 180.00002
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inherit_velocity_ratio = 0.5
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spread = 15.0
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initial_velocity_min = 30.0
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@@ -50,6 +56,8 @@ particle_flag_disable_z = true
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emission_shape_offset = Vector3(8, 3.5, 0)
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emission_shape = 1
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emission_sphere_radius = 1.0
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angle_min = -179.99998
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angle_max = 180.00002
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inherit_velocity_ratio = 0.5
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spread = 15.0
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initial_velocity_min = 30.0
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