Added PlasmaProjectile particles

This commit is contained in:
2025-11-22 00:20:01 +03:00
parent a298564a10
commit 715ce57eb5
6 changed files with 47 additions and 20 deletions
@@ -11,6 +11,8 @@
resource_local_to_scene = true
lifetime_randomness = 0.4
particle_flag_disable_z = true
angle_min = -179.99998
angle_max = 180.00002
inherit_velocity_ratio = 0.2
spread = 30.0
initial_velocity_min = 10.0
@@ -21,6 +23,8 @@ gravity = Vector3(0, 0, 0)
resource_local_to_scene = true
lifetime_randomness = 0.1
particle_flag_disable_z = true
angle_min = -179.99998
angle_max = 180.00002
inherit_velocity_ratio = 0.2
spread = 5.0
initial_velocity_min = 10.0
@@ -31,6 +35,8 @@ gravity = Vector3(0, 0, 0)
resource_local_to_scene = true
lifetime_randomness = 0.1
particle_flag_disable_z = true
angle_min = -179.99998
angle_max = 180.00002
inherit_velocity_ratio = 0.2
spread = 5.0
initial_velocity_min = 10.0
@@ -182,6 +188,7 @@ sprite_frames = SubResource("SpriteFrames_kdf62")
animation = &"player_idle"
[node name="ShellParticles" type="GPUParticles2D" parent="." index="2"]
z_index = 1
emitting = false
amount = 1
texture = SubResource("AtlasTexture_h76ev")