Added lightning texture. Reorganized images

This commit is contained in:
2025-12-21 17:57:18 +03:00
parent 2bf70d2b49
commit 69f798f28b
92 changed files with 230 additions and 170 deletions
@@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://cdv5n4t47hr8i" path="res://game/entities/weapons/abstract_direct_hit_projectile.tscn" id="1_yu2c6"]
[ext_resource type="Script" uid="uid://ctnje7pjanaws" path="res://game/entities/weapons/shrapnel/abstract_shrapnel_projectile.gd" id="2_2jiy6"]
[ext_resource type="Script" uid="uid://bhqvk5cnjg5mv" path="res://game/data/damage/kinetic_damage.gd" id="3_kj16s"]
[ext_resource type="Texture2D" uid="uid://oj86smpsipw4" path="res://images/projectiles.png" id="4_klguu"]
[ext_resource type="Texture2D" uid="uid://oj86smpsipw4" path="res://images/projectiles/projectiles.png" id="4_klguu"]
[sub_resource type="Resource" id="Resource_klguu"]
script = ExtResource("3_kj16s")
@@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://r7wnk762jbfy" path="res://game/entities/weapons/shrapnel/abstract_shrapnel_weapon.tscn" id="1_1p630"]
[ext_resource type="Script" uid="uid://d30syotjwdwlu" path="res://game/entities/weapons/shrapnel/enemy_shrapnel_weapon.gd" id="2_ttncl"]
[ext_resource type="PackedScene" uid="uid://bmusx2hpk7m76" path="res://game/entities/weapons/shrapnel/enemy_shrapnel_projectile.tscn" id="3_p5apf"]
[ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/weapons.png" id="4_ctn2a"]
[ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/ships/weapons.png" id="4_ctn2a"]
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ctn2a"]
resource_local_to_scene = true
@@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://r7wnk762jbfy" path="res://game/entities/weapons/shrapnel/abstract_shrapnel_weapon.tscn" id="1_fhgjq"]
[ext_resource type="Script" uid="uid://b4nr6mwn11xx6" path="res://game/entities/weapons/shrapnel/player_shrapnel_weapon.gd" id="2_kcdeu"]
[ext_resource type="PackedScene" uid="uid://cswhydwmia3fh" path="res://game/entities/weapons/shrapnel/player_shrapnel_projectile.tscn" id="3_kcdeu"]
[ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/weapons.png" id="4_kupqk"]
[ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/ships/weapons.png" id="4_kupqk"]
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_kcdeu"]
resource_local_to_scene = true