Minor fixes

This commit is contained in:
2025-10-28 17:42:45 +03:00
parent 557ddf62b2
commit 5ea00cbd30
12 changed files with 84 additions and 37 deletions
+5 -2
View File
@@ -5,10 +5,13 @@ extends Node2D
@export var damage : int
@export var bullet_per_shot : int
@export var sector_angle : int
@export var Projectile : AbstractProjectile
#@export var Projectile : AbstractProjectile
@export var reloaders : Array[AbstractReloader]
@onready var sprite := $Sprite2D
func _init() -> void:
#TEST
var firerate_reloader := preload("res://game/entities/weapons/reloaders/firerate_reloader.gd").new()
@@ -33,7 +36,7 @@ func _init() -> void:
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)
$Sprite2D.texture = texture
sprite.texture = texture
func shoot() -> void: