Added seed selection screen
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+3
-9
@@ -1,8 +1,7 @@
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class_name GameData
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extends Resource
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const SEED_CHARS := "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
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const DEFAULT_SEED_LENGTH := 16
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@export var game_seed: String
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@@ -11,13 +10,8 @@ const DEFAULT_SEED_LENGTH := 16
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@export var current_sector_index: int
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func randomize() -> void:
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var seed_chars_length := SEED_CHARS.length()
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for i in range(DEFAULT_SEED_LENGTH):
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var index := randi_range(1, seed_chars_length) - 1
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game_seed += SEED_CHARS[index]
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func reset() -> void:
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game_seed = ""
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current_area_index = 0
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current_stage_index = 0
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current_sector_index = 0
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@@ -36,8 +36,10 @@ func save() -> void:
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_save_file.save_encrypted_pass(SAVE_FILE, SAVE_FILE_PASS)
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func new_game() -> void:
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game_data.randomize()
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func new_game(game_seed: String) -> void:
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game_data.reset()
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player_data.reset()
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game_data.game_seed = game_seed
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func delete_game_data() -> void:
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@@ -0,0 +1,96 @@
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class_name SeedSelectionMenu
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extends Control
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signal back
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const SEED_CHARS := "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
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const DEFAULT_SEED_LENGTH := 16
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var _seed_regex := RegEx.new()
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var _random_seed := ""
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@onready var seed_label : Label = $%SeedLabel
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@onready var seed_edit : LineEdit = $%SeedEdit
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@onready var use_random_button : Button = $%UseRandomButton
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@onready var use_custom_button : Button = $%UseCustomButton
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func _init() -> void:
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var regex_pattern := "[%s]+" % SEED_CHARS
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_seed_regex.compile(regex_pattern)
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func _update_use_custom_button() -> void:
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var disabled := seed_edit.text.is_empty()
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use_custom_button.disabled = disabled
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use_custom_button.focus_mode = FOCUS_NONE if disabled else FOCUS_ALL
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func _init_focus() -> void:
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_update_use_custom_button()
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use_random_button.grab_focus()
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func _get_random_seed() -> String:
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var seed_chars_length := SEED_CHARS.length()
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var random_seed := ""
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for i in range(DEFAULT_SEED_LENGTH):
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var index := randi_range(1, seed_chars_length) - 1
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random_seed += SEED_CHARS[index]
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return random_seed
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func _start_game(game_seed: String) -> void:
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SaveManager.new_game(game_seed)
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get_tree().change_scene_to_file("res://game/game.tscn")
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func _on_seed_edit_text_changed(new_text: String) -> void:
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var result := _seed_regex.search_all(new_text)
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var filtered_text := ""
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for text in result:
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filtered_text += text.get_string()
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if seed_edit.text != filtered_text:
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var caret_position := seed_edit.caret_column
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seed_edit.text = filtered_text
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seed_edit.caret_column = min(caret_position, filtered_text.length())
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_update_use_custom_button()
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func _on_seed_edit_text_submitted(new_text: String) -> void:
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if not new_text.is_empty():
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use_custom_button.grab_focus()
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func _on_back_button_pressed() -> void:
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back.emit()
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func _on_visibility_changed() -> void:
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if not is_node_ready(): return
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if not visible: return
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_random_seed = _get_random_seed()
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seed_edit.text = ""
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seed_label.text = _random_seed
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_init_focus()
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func _on_use_random_button_pressed() -> void:
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_start_game(_random_seed)
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func _on_use_custom_button_pressed() -> void:
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_start_game(seed_edit.text)
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@@ -0,0 +1 @@
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uid://dyynshvsgnepp
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@@ -0,0 +1,73 @@
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[gd_scene load_steps=3 format=3 uid="uid://c36n317rhv8k7"]
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[ext_resource type="Script" uid="uid://dyynshvsgnepp" path="res://menu/seed_selection_menu.gd" id="1_g2smo"]
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[ext_resource type="Theme" uid="uid://dtnd3tqllufey" path="res://images/menu_button.tres" id="2_s4s14"]
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[node name="SeedSelection" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_g2smo")
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[node name="GridContainer" type="GridContainer" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -107.5
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offset_top = -33.0
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offset_right = 107.5
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offset_bottom = 33.0
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grow_horizontal = 2
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grow_vertical = 2
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columns = 2
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[node name="SeedLabel" type="Label" parent="GridContainer"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(200, 0)
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layout_mode = 2
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horizontal_alignment = 1
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[node name="UseRandomButton" type="Button" parent="GridContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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mouse_filter = 2
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theme = ExtResource("2_s4s14")
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text = "Use random seed"
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[node name="SeedEdit" type="LineEdit" parent="GridContainer"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(200, 0)
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layout_mode = 2
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mouse_filter = 2
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placeholder_text = "Enter seed"
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alignment = 1
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max_length = 16
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[node name="UseCustomButton" type="Button" parent="GridContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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mouse_filter = 2
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theme = ExtResource("2_s4s14")
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text = "Use custom seed"
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[node name="Label" type="Label" parent="GridContainer"]
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layout_mode = 2
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[node name="BackButton" type="Button" parent="GridContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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theme = ExtResource("2_s4s14")
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text = "Main menu"
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[connection signal="visibility_changed" from="." to="." method="_on_visibility_changed"]
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[connection signal="pressed" from="GridContainer/UseRandomButton" to="." method="_on_use_random_button_pressed"]
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[connection signal="text_changed" from="GridContainer/SeedEdit" to="." method="_on_seed_edit_text_changed"]
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[connection signal="text_submitted" from="GridContainer/SeedEdit" to="." method="_on_seed_edit_text_submitted"]
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[connection signal="pressed" from="GridContainer/UseCustomButton" to="." method="_on_use_custom_button_pressed"]
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[connection signal="pressed" from="GridContainer/BackButton" to="." method="_on_back_button_pressed"]
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+7
-10
@@ -4,6 +4,7 @@ extends Control
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@onready var main_menu : Control = $MainMenu
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@onready var options : Control = $Options
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@onready var credits : Control = $Credits
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@onready var seed_selection : Control = $SeedSelection
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func _ready() -> void:
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@@ -12,7 +13,7 @@ func _ready() -> void:
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func _show_menu(menu: Control) -> void:
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var menus : Array[Control] = [ main_menu, options, credits ]
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var menus : Array[Control] = [ main_menu, options, credits, seed_selection ]
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for m in menus:
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m.hide()
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@@ -25,11 +26,7 @@ func _on_main_menu_continue_game() -> void:
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func _on_main_menu_new_game() -> void:
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SaveManager.new_game()
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SaveManager.player_data.reset()
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get_tree().change_scene_to_file("res://game/game.tscn")
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_show_menu(seed_selection)
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func _get_random_weapon_id() -> String:
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@@ -48,9 +45,9 @@ func _on_options_show_credits() -> void:
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_show_menu(credits)
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func _on_options_back() -> void:
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_show_menu(main_menu)
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func _on_credits_back() -> void:
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_show_menu(options)
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func _show_main_menu() -> void:
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_show_menu(main_menu)
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+17
-2
@@ -1,10 +1,11 @@
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[gd_scene load_steps=6 format=3 uid="uid://2oavbr7oaihg"]
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[gd_scene load_steps=7 format=3 uid="uid://2oavbr7oaihg"]
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[ext_resource type="Script" uid="uid://bqnepsuk13qo8" path="res://menu/title_screen.gd" id="1_lxdol"]
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[ext_resource type="PackedScene" uid="uid://bxlccevt52y70" path="res://menu/main_menu.tscn" id="2_o0rbc"]
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[ext_resource type="PackedScene" uid="uid://btr60idiit4y7" path="res://menu/options.tscn" id="3_88gnj"]
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[ext_resource type="PackedScene" uid="uid://c3q3g2647qc27" path="res://menu/credits.tscn" id="4_w1y3c"]
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[ext_resource type="PackedScene" uid="uid://chdrjc7c6bdpb" path="res://game/background.tscn" id="5_88gnj"]
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[ext_resource type="PackedScene" uid="uid://c36n317rhv8k7" path="res://menu/seed_selection_menu.tscn" id="5_w1y3c"]
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[node name="TitleScreen" type="Control"]
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layout_mode = 3
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@@ -20,12 +21,26 @@ layout_mode = 0
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[node name="Credits" parent="." instance=ExtResource("4_w1y3c")]
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layout_mode = 0
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[node name="SeedSelection" parent="." instance=ExtResource("5_w1y3c")]
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layout_mode = 0
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anchors_preset = 0
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_left = 320.0
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offset_top = 190.0
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offset_right = 320.0
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offset_bottom = 190.0
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grow_horizontal = 1
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grow_vertical = 1
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size_flags_horizontal = 4
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[node name="Background" parent="." instance=ExtResource("5_88gnj")]
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[connection signal="continue_game" from="MainMenu" to="." method="_on_main_menu_continue_game"]
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[connection signal="new_game" from="MainMenu" to="." method="_on_main_menu_new_game"]
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[connection signal="quit_game" from="MainMenu" to="." method="_on_main_menu_quit_game"]
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[connection signal="show_options" from="MainMenu" to="." method="_on_main_menu_show_options"]
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[connection signal="back" from="Options" to="." method="_on_options_back"]
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[connection signal="back" from="Options" to="." method="_show_main_menu"]
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[connection signal="show_credits" from="Options" to="." method="_on_options_show_credits"]
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[connection signal="back" from="Credits" to="." method="_on_credits_back"]
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[connection signal="back" from="SeedSelection" to="." method="_show_main_menu"]
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@@ -54,7 +54,6 @@ ui_accept={
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ui_cancel={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194308,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
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]
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}
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