Some style fixes
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@@ -3,13 +3,7 @@ extends AbstractShip
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var is_on_screen : bool = false
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var is_on_screen : bool = false
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var weapon_type : AbstractWeapon.Type:
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set(value):
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pass
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get():
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var type := AbstractWeapon.Type.NONE
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for weapon in _weapons: type = weapon.type
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return type
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var enemy_data : EnemyData:
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var enemy_data : EnemyData:
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set = _set_enemy_data
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set = _set_enemy_data
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@@ -24,6 +18,10 @@ func _physics_process(delta: float) -> void:
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shoot()
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shoot()
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func weapon_type() -> AbstractWeapon.Type:
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return AbstractWeapon.Type.NONE if _weapons.is_empty() else _weapons[0].type
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func _on_visible_on_screen_notifier_2d_screen_entered() -> void:
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func _on_visible_on_screen_notifier_2d_screen_entered() -> void:
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is_on_screen = true
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is_on_screen = true
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@@ -1,8 +1,7 @@
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[gd_scene load_steps=6 format=3 uid="uid://c3q3g2647qc27"]
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[gd_scene load_steps=5 format=3 uid="uid://c3q3g2647qc27"]
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[ext_resource type="Script" uid="uid://dclkpithyykju" path="res://game/menu/common/credits.gd" id="1_wp78b"]
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[ext_resource type="Script" uid="uid://dclkpithyykju" path="res://game/menu/common/credits.gd" id="1_wp78b"]
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[ext_resource type="Theme" uid="uid://dtnd3tqllufey" path="res://styles/menu_button.tres" id="2_nidem"]
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[ext_resource type="Theme" uid="uid://dtnd3tqllufey" path="res://styles/menu_button.tres" id="2_nidem"]
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[ext_resource type="Theme" uid="uid://cigren10ijb75" path="res://styles/label.tres" id="3_x2hwc"]
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[sub_resource type="InputEventAction" id="InputEventAction_wp78b"]
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[sub_resource type="InputEventAction" id="InputEventAction_wp78b"]
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action = &"ui_cancel"
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action = &"ui_cancel"
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@@ -36,7 +35,7 @@ offset_top = 360.0
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offset_right = 640.0
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offset_right = 640.0
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offset_bottom = 760.0
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offset_bottom = 760.0
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grow_horizontal = 2
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grow_horizontal = 2
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theme = ExtResource("3_x2hwc")
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theme = ExtResource("2_nidem")
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text = "PROGRAMMING
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text = "PROGRAMMING
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@@ -26,6 +26,7 @@ layout_mode = 2
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[node name="Label" type="Label" parent="CenterContainer/VBoxContainer"]
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[node name="Label" type="Label" parent="CenterContainer/VBoxContainer"]
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z_index = 100
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z_index = 100
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layout_mode = 2
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layout_mode = 2
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theme = ExtResource("2_uh3ar")
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text = "Game Over"
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text = "Game Over"
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horizontal_alignment = 1
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horizontal_alignment = 1
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@@ -26,6 +26,7 @@ layout_mode = 2
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[node name="Label" type="Label" parent="CenterContainer/VBoxContainer"]
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[node name="Label" type="Label" parent="CenterContainer/VBoxContainer"]
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z_index = 100
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z_index = 100
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layout_mode = 2
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layout_mode = 2
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theme = ExtResource("2_wb4d8")
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text = "Victory!"
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text = "Victory!"
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horizontal_alignment = 1
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horizontal_alignment = 1
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=2 format=3 uid="uid://cv122gw47cnun"]
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[gd_scene load_steps=3 format=3 uid="uid://cv122gw47cnun"]
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[ext_resource type="Script" uid="uid://6isk1tmc2ik1" path="res://game/menu/ingame/weapon_selection_screen.gd" id="1_hl2ql"]
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[ext_resource type="Script" uid="uid://6isk1tmc2ik1" path="res://game/menu/ingame/weapon_selection_screen.gd" id="1_hl2ql"]
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[ext_resource type="Theme" uid="uid://dtnd3tqllufey" path="res://styles/menu_button.tres" id="2_mi7cn"]
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[node name="WeaponSelectionScreen" type="Control"]
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[node name="WeaponSelectionScreen" type="Control"]
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layout_mode = 3
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layout_mode = 3
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@@ -28,6 +29,7 @@ alignment = 1
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layout_mode = 2
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_horizontal = 4
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size_flags_vertical = 0
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size_flags_vertical = 0
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theme = ExtResource("2_mi7cn")
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text = "Select your first weapon"
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text = "Select your first weapon"
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[node name="WeaponSelectors" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
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[node name="WeaponSelectors" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
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@@ -35,8 +35,9 @@ columns = 2
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[node name="SeedLabel" type="Label" parent="GridContainer"]
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[node name="SeedLabel" type="Label" parent="GridContainer"]
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unique_name_in_owner = true
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unique_name_in_owner = true
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custom_minimum_size = Vector2(200, 0)
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custom_minimum_size = Vector2(280, 0)
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layout_mode = 2
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layout_mode = 2
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theme = ExtResource("2_s4s14")
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horizontal_alignment = 1
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horizontal_alignment = 1
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[node name="UseRandomButton" type="Button" parent="GridContainer"]
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[node name="UseRandomButton" type="Button" parent="GridContainer"]
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@@ -48,9 +49,10 @@ text = "Use random seed"
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[node name="SeedEdit" type="LineEdit" parent="GridContainer"]
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[node name="SeedEdit" type="LineEdit" parent="GridContainer"]
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unique_name_in_owner = true
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unique_name_in_owner = true
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custom_minimum_size = Vector2(200, 0)
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custom_minimum_size = Vector2(280, 0)
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layout_mode = 2
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layout_mode = 2
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mouse_filter = 2
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mouse_filter = 2
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theme = ExtResource("2_s4s14")
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placeholder_text = "Enter seed"
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placeholder_text = "Enter seed"
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alignment = 1
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alignment = 1
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max_length = 16
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max_length = 16
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