Some style fixes

This commit is contained in:
2025-12-24 17:57:23 +03:00
parent 3921eaf2db
commit 5384fa3caa
6 changed files with 16 additions and 13 deletions
@@ -3,13 +3,7 @@ extends AbstractShip
var is_on_screen : bool = false
var weapon_type : AbstractWeapon.Type:
set(value):
pass
get():
var type := AbstractWeapon.Type.NONE
for weapon in _weapons: type = weapon.type
return type
var enemy_data : EnemyData:
set = _set_enemy_data
@@ -24,6 +18,10 @@ func _physics_process(delta: float) -> void:
shoot()
func weapon_type() -> AbstractWeapon.Type:
return AbstractWeapon.Type.NONE if _weapons.is_empty() else _weapons[0].type
func _on_visible_on_screen_notifier_2d_screen_entered() -> void:
is_on_screen = true