From 49f6dfdd2371d9c406e4e4cec4d9b80b2c82d0b6 Mon Sep 17 00:00:00 2001 From: Ruslan Ignatov Date: Thu, 16 Oct 2025 00:30:42 +0300 Subject: [PATCH] Added Godot project --- .editorconfig | 4 ++++ icon.svg | 1 + project.godot | 20 ++++++++++++++++++++ 3 files changed, 25 insertions(+) create mode 100644 .editorconfig create mode 100644 icon.svg create mode 100644 project.godot diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000..f28239b --- /dev/null +++ b/.editorconfig @@ -0,0 +1,4 @@ +root = true + +[*] +charset = utf-8 diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..c6bbb7d --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..765cb1d --- /dev/null +++ b/project.godot @@ -0,0 +1,20 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Scrap Frontier" +config/features=PackedStringArray("4.5", "GL Compatibility") +config/icon="res://icon.svg" + +[rendering] + +renderer/rendering_method="gl_compatibility" +renderer/rendering_method.mobile="gl_compatibility"