Reworked health indicator. Added blink charge indicator

This commit is contained in:
2025-12-10 13:37:47 +03:00
parent a324e73b4b
commit 37d1289e2e
17 changed files with 181 additions and 110 deletions
@@ -42,8 +42,8 @@ rect = Rect2(-29, -21, 58, 42)
max_hull = 200
[node name="HeathBar" parent="." index="7"]
offset_top = 30.0
offset_bottom = 30.0
offset_top = 27.0
offset_bottom = 27.0
[node name="First" type="Node2D" parent="WeaponSlots" index="0"]
position = Vector2(-8, 0)
@@ -42,8 +42,8 @@ rect = Rect2(-13, -21, 26, 42)
max_hull = 100
[node name="HeathBar" parent="." index="7"]
offset_top = 30.0
offset_bottom = 30.0
offset_top = 19.0
offset_bottom = 19.0
[node name="First" type="Node2D" parent="WeaponSlots" index="0"]
position = Vector2(4, -8)
@@ -42,8 +42,8 @@ rect = Rect2(-13, -5, 26, 10)
max_hull = 50
[node name="HeathBar" parent="." index="7"]
offset_top = 14.0
offset_bottom = 14.0
offset_top = 11.0
offset_bottom = 11.0
[node name="First" type="Node2D" parent="WeaponSlots" index="0"]
position = Vector2(5, 0)