Added more weapons

This commit is contained in:
2025-11-07 16:40:56 +03:00
parent 0740570263
commit 32fa3dca57
64 changed files with 459 additions and 37 deletions
+12
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extends AbstractWeapon
@onready var sprite := $Sprite2D
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)
sprite.texture = texture
super._ready()
+1
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uid://ctv408wdwvttc
+28
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[gd_scene load_steps=8 format=3 uid="uid://dpwdl7kcf0sng"]
[ext_resource type="Script" uid="uid://ctv408wdwvttc" path="res://game/entities/weapons/tesla/tesla.gd" id="1_rpud7"]
[ext_resource type="PackedScene" uid="uid://dmvxynbo5bpyw" path="res://game/entities/weapons/tesla/tesla_projectile.tscn" id="2_1rrdy"]
[ext_resource type="Script" uid="uid://ccpriilfr3kme" path="res://game/reloaders/abstract_reloader.gd" id="3_08si3"]
[ext_resource type="Script" uid="uid://b255rb32vc6co" path="res://game/reloaders/firerate_reloader.gd" id="4_rqarv"]
[ext_resource type="Script" uid="uid://dxk56xdihfw4m" path="res://game/reloaders/energy_reloader.gd" id="5_j5i31"]
[sub_resource type="Resource" id="Resource_jo1m1"]
script = ExtResource("4_rqarv")
firerate = 45
metadata/_custom_type_script = "uid://b255rb32vc6co"
[sub_resource type="Resource" id="Resource_7s0el"]
script = ExtResource("5_j5i31")
heat_per_shot = 150
heat_capacity = 1000
cooling_down_rate = 2500
metadata/_custom_type_script = "uid://dxk56xdihfw4m"
[node name="Tesla" type="Node2D"]
script = ExtResource("1_rpud7")
sector_angle = 180
Projectile = ExtResource("2_1rrdy")
reloaders = Array[ExtResource("3_08si3")]([SubResource("Resource_jo1m1"), SubResource("Resource_7s0el")])
metadata/_custom_type_script = "uid://dpqxs8hlql2o0"
[node name="Sprite2D" type="Sprite2D" parent="."]
@@ -0,0 +1 @@
extends AbstractProjectile
@@ -0,0 +1 @@
uid://bxcoa2eps0tt1
@@ -0,0 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://dmvxynbo5bpyw"]
[ext_resource type="Script" uid="uid://bxcoa2eps0tt1" path="res://game/entities/weapons/tesla/tesla_projectile.gd" id="1_1oexk"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_1oexk"]
size = Vector2(12, 12)
[sub_resource type="CircleShape2D" id="CircleShape2D_1oexk"]
radius = 5.0
[node name="TeslaProjectile" type="CharacterBody2D"]
motion_mode = 1
script = ExtResource("1_1oexk")
damage = 45
speed = 900
metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_1oexk")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_1oexk")