Added more weapons

This commit is contained in:
2025-11-07 16:40:56 +03:00
parent 0740570263
commit 32fa3dca57
64 changed files with 459 additions and 37 deletions
+12
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extends AbstractWeapon
@onready var sprite := $Sprite2D
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)
sprite.texture = texture
super._ready()
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uid://cu6ck2oqqdem8
+28
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[gd_scene load_steps=8 format=3 uid="uid://mhar8dm1ni73"]
[ext_resource type="Script" uid="uid://cu6ck2oqqdem8" path="res://game/entities/weapons/plasma/plasma.gd" id="1_pkk8e"]
[ext_resource type="PackedScene" uid="uid://b2sd3ur65gpwh" path="res://game/entities/weapons/plasma/plasma_projectile.tscn" id="2_yluvp"]
[ext_resource type="Script" uid="uid://ccpriilfr3kme" path="res://game/reloaders/abstract_reloader.gd" id="3_fnsb7"]
[ext_resource type="Script" uid="uid://b255rb32vc6co" path="res://game/reloaders/firerate_reloader.gd" id="4_gpth1"]
[ext_resource type="Script" uid="uid://dxk56xdihfw4m" path="res://game/reloaders/energy_reloader.gd" id="5_daaq0"]
[sub_resource type="Resource" id="Resource_d5x03"]
script = ExtResource("4_gpth1")
firerate = 150
metadata/_custom_type_script = "uid://b255rb32vc6co"
[sub_resource type="Resource" id="Resource_028m2"]
script = ExtResource("5_daaq0")
heat_per_shot = 35
heat_capacity = 1000
cooling_down_rate = 1000
metadata/_custom_type_script = "uid://dxk56xdihfw4m"
[node name="Plasma" type="Node2D"]
script = ExtResource("1_pkk8e")
sector_angle = 2
Projectile = ExtResource("2_yluvp")
reloaders = Array[ExtResource("3_fnsb7")]([SubResource("Resource_d5x03"), SubResource("Resource_028m2")])
metadata/_custom_type_script = "uid://dpqxs8hlql2o0"
[node name="Sprite2D" type="Sprite2D" parent="."]
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extends AbstractProjectile
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uid://bu5sjoh4hwkhn
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[gd_scene load_steps=4 format=3 uid="uid://b2sd3ur65gpwh"]
[ext_resource type="Script" uid="uid://bu5sjoh4hwkhn" path="res://game/entities/weapons/plasma/plasma_projectile.gd" id="1_x58hw"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_x58hw"]
size = Vector2(6, 6)
[sub_resource type="CircleShape2D" id="CircleShape2D_x58hw"]
radius = 2.0
[node name="PlasmaProjectile" type="CharacterBody2D"]
motion_mode = 1
script = ExtResource("1_x58hw")
damage = 20
speed = 450
metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_x58hw")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_x58hw")