Added more weapons

This commit is contained in:
2025-11-07 16:40:56 +03:00
parent 0740570263
commit 32fa3dca57
64 changed files with 459 additions and 37 deletions
@@ -0,0 +1,12 @@
extends AbstractWeapon
@onready var sprite := $Sprite2D
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)
sprite.texture = texture
super._ready()
@@ -0,0 +1 @@
uid://lauvvj5xhbud
@@ -0,0 +1,20 @@
[gd_scene load_steps=6 format=3 uid="uid://da5hpi3py7hhx"]
[ext_resource type="Script" uid="uid://lauvvj5xhbud" path="res://game/entities/weapons/launcher/launcher.gd" id="1_sk5u1"]
[ext_resource type="PackedScene" uid="uid://du60nb1ni0bco" path="res://game/entities/weapons/launcher/launcher_projectile.tscn" id="2_q88o8"]
[ext_resource type="Script" uid="uid://ccpriilfr3kme" path="res://game/reloaders/abstract_reloader.gd" id="3_1rkeb"]
[ext_resource type="Script" uid="uid://b255rb32vc6co" path="res://game/reloaders/firerate_reloader.gd" id="4_fsoo2"]
[sub_resource type="Resource" id="Resource_8arbu"]
script = ExtResource("4_fsoo2")
firerate = 120
metadata/_custom_type_script = "uid://b255rb32vc6co"
[node name="Launcher" type="Node2D"]
script = ExtResource("1_sk5u1")
sector_angle = 5
Projectile = ExtResource("2_q88o8")
reloaders = Array[ExtResource("3_1rkeb")]([SubResource("Resource_8arbu")])
metadata/_custom_type_script = "uid://dpqxs8hlql2o0"
[node name="Sprite2D" type="Sprite2D" parent="."]
@@ -0,0 +1 @@
extends AbstractProjectile
@@ -0,0 +1 @@
uid://dkvur5bdwg3sr
@@ -0,0 +1,24 @@
[gd_scene load_steps=4 format=3 uid="uid://du60nb1ni0bco"]
[ext_resource type="Script" uid="uid://dkvur5bdwg3sr" path="res://game/entities/weapons/launcher/launcher_projectile.gd" id="1_0mcat"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_0mcat"]
size = Vector2(8, 4)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_0mcat"]
radius = 1.0
height = 6.0
[node name="LauncherProjectile" type="CharacterBody2D"]
motion_mode = 1
script = ExtResource("1_0mcat")
damage = 24
speed = 300
metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_0mcat")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 1.5707964
shape = SubResource("CapsuleShape2D_0mcat")