Added more weapons

This commit is contained in:
2025-11-07 16:40:56 +03:00
parent 0740570263
commit 32fa3dca57
64 changed files with 459 additions and 37 deletions
+12
View File
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extends AbstractWeapon
@onready var sprite := $Sprite2D
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)
sprite.texture = texture
super._ready()
@@ -0,0 +1 @@
uid://c1bsvmj7xhnxe
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[gd_scene load_steps=8 format=3 uid="uid://c4vvw741175tj"]
[ext_resource type="Script" uid="uid://c1bsvmj7xhnxe" path="res://game/entities/weapons/gatling/gatling.gd" id="1_kg6du"]
[ext_resource type="PackedScene" uid="uid://cnoiv8hdgossf" path="res://game/entities/weapons/gatling/gatling_projectile.tscn" id="2_ylc0n"]
[ext_resource type="Script" uid="uid://ccpriilfr3kme" path="res://game/reloaders/abstract_reloader.gd" id="3_uucc4"]
[ext_resource type="Script" uid="uid://oslebeau3f4b" path="res://game/reloaders/gatling_reloader.gd" id="4_g81jq"]
[ext_resource type="Script" uid="uid://d2gfhnlbqxsoq" path="res://game/reloaders/magazine_reloader.gd" id="5_tjfs0"]
[sub_resource type="Resource" id="Resource_kifyy"]
script = ExtResource("4_g81jq")
firerate = 600
spin_out_time = 3
metadata/_custom_type_script = "uid://oslebeau3f4b"
[sub_resource type="Resource" id="Resource_6px3v"]
script = ExtResource("5_tjfs0")
magazine_size = 300
reload_time = 2
metadata/_custom_type_script = "uid://d2gfhnlbqxsoq"
[node name="GatlingGun" type="Node2D"]
script = ExtResource("1_kg6du")
sector_angle = 5
Projectile = ExtResource("2_ylc0n")
reloaders = Array[ExtResource("3_uucc4")]([SubResource("Resource_kifyy"), SubResource("Resource_6px3v")])
metadata/_custom_type_script = "uid://dpqxs8hlql2o0"
[node name="Sprite2D" type="Sprite2D" parent="."]
@@ -0,0 +1 @@
extends AbstractProjectile
@@ -0,0 +1 @@
uid://rtsf1n0djorp
@@ -0,0 +1,24 @@
[gd_scene load_steps=4 format=3 uid="uid://cnoiv8hdgossf"]
[ext_resource type="Script" uid="uid://rtsf1n0djorp" path="res://game/entities/weapons/gatling/gatling_projectile.gd" id="1_xq7oi"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_xq7oi"]
size = Vector2(4, 4)
[sub_resource type="CircleShape2D" id="CircleShape2D_xq7oi"]
radius = 1.0
[node name="GatlingProjectile" type="CharacterBody2D"]
collision_layer = 0
collision_mask = 0
motion_mode = 1
script = ExtResource("1_xq7oi")
damage = 6
speed = 600
metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_xq7oi")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_xq7oi")