Added some projectile sprites

This commit is contained in:
2025-11-08 22:52:40 +03:00
parent 340b050489
commit 213a0d60ed
18 changed files with 255 additions and 50 deletions
@@ -1,16 +1,18 @@
[gd_scene load_steps=7 format=3 uid="uid://bsx23u3a2obbj"]
[gd_scene load_steps=8 format=3 uid="uid://bsx23u3a2obbj"]
[ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_yu2c6"]
[ext_resource type="Script" uid="uid://ctnje7pjanaws" path="res://game/entities/weapons/shrapnel/shrapnel_projectile.gd" id="2_2jiy6"]
[ext_resource type="Script" uid="uid://bhqvk5cnjg5mv" path="res://game/health_system/damage/kinetic_damage.gd" id="3_kj16s"]
[ext_resource type="Texture2D" uid="uid://oj86smpsipw4" path="res://images/projectiles.png" id="4_klguu"]
[sub_resource type="Resource" id="Resource_klguu"]
script = ExtResource("3_kj16s")
value = 2
metadata/_custom_type_script = "uid://bhqvk5cnjg5mv"
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_2jiy6"]
size = Vector2(4, 4)
[sub_resource type="AtlasTexture" id="AtlasTexture_s852w"]
atlas = ExtResource("4_klguu")
region = Rect2(48, 0, 16, 16)
[sub_resource type="CircleShape2D" id="CircleShape2D_2jiy6"]
radius = 1.0
@@ -21,8 +23,8 @@ max_distance = 350
damage = SubResource("Resource_klguu")
speed = 500
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_2jiy6")
[node name="Sprite2D" type="Sprite2D" parent="." index="0"]
texture = SubResource("AtlasTexture_s852w")
[node name="CollisionShape2D" parent="." index="1"]
shape = SubResource("CircleShape2D_2jiy6")