Added some projectile sprites
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@@ -1,16 +1,18 @@
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[gd_scene load_steps=7 format=3 uid="uid://4mkklqt1g14f"]
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[gd_scene load_steps=8 format=3 uid="uid://4mkklqt1g14f"]
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[ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_ufc4r"]
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[ext_resource type="Script" uid="uid://76swcukelnii" path="res://game/entities/weapons/minelayer/minelayer_projectile.gd" id="2_hwwfa"]
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[ext_resource type="Script" uid="uid://dftb7hg5f06b5" path="res://game/health_system/damage/explosion_damage.gd" id="3_hll7s"]
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[ext_resource type="Texture2D" uid="uid://oj86smpsipw4" path="res://images/projectiles.png" id="4_px1i2"]
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[sub_resource type="Resource" id="Resource_px1i2"]
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script = ExtResource("3_hll7s")
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value = 100
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metadata/_custom_type_script = "uid://dftb7hg5f06b5"
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_ufc4r"]
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size = Vector2(16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ckqco"]
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atlas = ExtResource("4_px1i2")
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region = Rect2(0, 16, 16, 16)
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[sub_resource type="CircleShape2D" id="CircleShape2D_ufc4r"]
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radius = 7.0
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@@ -22,8 +24,8 @@ livetime = 60
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damage = SubResource("Resource_px1i2")
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speed = 200
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[node name="Sprite2D" parent="." index="0"]
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texture = SubResource("PlaceholderTexture2D_ufc4r")
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[node name="Sprite2D" type="Sprite2D" parent="." index="0"]
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texture = SubResource("AtlasTexture_ckqco")
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[node name="CollisionShape2D" parent="." index="1"]
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shape = SubResource("CircleShape2D_ufc4r")
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