Reworked player controls

This commit is contained in:
2025-10-21 13:01:18 +03:00
parent ae59ef5669
commit 19be23c539
2 changed files with 21 additions and 21 deletions
+1 -6
View File
@@ -10,9 +10,4 @@ var position : Vector2:
func _process(delta: float) -> void:
var input_direction := Input.get_vector("move_left", "move_right", "move_up", "move_down")
if input_direction.is_zero_approx():
$Ship.decelerate($Ship.deceleration * delta)
else:
var acceleration : Vector2 = input_direction * $Ship.acceleration * delta
$Ship.accelerate(acceleration)
$Ship.accelerate(input_direction, delta)