diff --git a/game/entities/weapons/minelayer/minelayer_weapon.tscn b/game/entities/weapons/minelayer/minelayer_weapon.tscn index 6ee4e4d..7d167de 100644 --- a/game/entities/weapons/minelayer/minelayer_weapon.tscn +++ b/game/entities/weapons/minelayer/minelayer_weapon.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=18 format=3 uid="uid://j3yht6q4ru4e"] +[gd_scene load_steps=20 format=3 uid="uid://j3yht6q4ru4e"] [ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_12l3k"] [ext_resource type="PackedScene" uid="uid://4mkklqt1g14f" path="res://game/entities/weapons/minelayer/minelayer_projectile.tscn" id="2_7y446"] @@ -29,6 +29,10 @@ region = Rect2(128, 144, 32, 16) atlas = ExtResource("6_ais8e") region = Rect2(160, 144, 32, 16) +[sub_resource type="AtlasTexture" id="AtlasTexture_c2np6"] +atlas = ExtResource("6_ais8e") +region = Rect2(192, 144, 32, 16) + [sub_resource type="AtlasTexture" id="AtlasTexture_6718t"] atlas = ExtResource("6_ais8e") region = Rect2(0, 128, 32, 16) @@ -53,6 +57,10 @@ region = Rect2(128, 128, 32, 16) atlas = ExtResource("6_ais8e") region = Rect2(160, 128, 32, 16) +[sub_resource type="AtlasTexture" id="AtlasTexture_xddqm"] +atlas = ExtResource("6_ais8e") +region = Rect2(192, 128, 32, 16) + [sub_resource type="SpriteFrames" id="SpriteFrames_wwpdh"] animations = [{ "frames": [{ @@ -67,7 +75,7 @@ animations = [{ "duration": 1.0, "texture": SubResource("AtlasTexture_a7h2a") }, { -"duration": 10.0, +"duration": 9.0, "texture": SubResource("AtlasTexture_5u2pu") }, { "duration": 1.0, @@ -76,8 +84,11 @@ animations = [{ "duration": 1.0, "texture": SubResource("AtlasTexture_oyt37") }, { -"duration": 2.0, +"duration": 1.0, "texture": SubResource("AtlasTexture_fvahc") +}, { +"duration": 2.0, +"texture": SubResource("AtlasTexture_c2np6") }], "loop": false, "name": &"enemy_shot", @@ -95,7 +106,7 @@ animations = [{ "duration": 1.0, "texture": SubResource("AtlasTexture_wwpdh") }, { -"duration": 10.0, +"duration": 9.0, "texture": SubResource("AtlasTexture_m6clj") }, { "duration": 1.0, @@ -104,8 +115,11 @@ animations = [{ "duration": 1.0, "texture": SubResource("AtlasTexture_mq3tp") }, { -"duration": 2.0, +"duration": 1.0, "texture": SubResource("AtlasTexture_8yhut") +}, { +"duration": 2.0, +"texture": SubResource("AtlasTexture_xddqm") }], "loop": false, "name": &"player_shot", @@ -121,6 +135,6 @@ type = 4 [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="0"] position = Vector2(-7, 0) sprite_frames = SubResource("SpriteFrames_wwpdh") -animation = &"player_shot" +animation = &"enemy_shot" [connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"] diff --git a/images/weapons.png b/images/weapons.png index 06fc900..d2133f4 100644 --- a/images/weapons.png +++ b/images/weapons.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b827c89fb4db265e3ba9aeab8d1a3fc1b2fe38eec887010f35ea28f4b8ed8703 -size 4248 +oid sha256:72b9ef6ef931aec5032540e93ba16d51ac9f3fa77c77dbe5d09e5611de96dd0f +size 4294