Added TeslaWeapon sprite
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@@ -1,11 +1,6 @@
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extends AbstractWeapon
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const SHOT_POSTFIX = "shot"
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const IDLE_POSTFIX = "idle"
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@onready var sprite : AnimatedSprite2D = $AnimatedSprite2D
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@onready var front_particles : GPUParticles2D = $ShotParticles/Front
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@onready var left_particles : GPUParticles2D = $ShotParticles/Left
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