Files
NeonCollapse/game/levels/level_8.gd
T
2026-07-03 22:19:36 +03:00

20 lines
451 B
GDScript

extends AbstractLevel
@onready var congratulations : Control = $CanvasLayer/Congratulations
func _ready() -> void:
super._ready()
congratulations.hide()
func _complete_level(player_position: Vector2) -> void:
SoundManager.play_ui_stream(SoundManager.sfx_stream_congratulations)
get_tree().paused = true
congratulations.show()
await get_tree().create_timer(5, true).timeout
congratulations.hide()
super._complete_level(player_position)