Files
NeonCollapse/game/levels/abstract_level.gd
T
2026-06-27 23:10:54 +03:00

22 lines
452 B
GDScript

class_name AbstractLevel
extends Node2D
@onready var player : Player = $Player
@onready var pause_menu : PauseMenu = $%PauseMenu
func _ready() -> void:
$Menus.show()
pause_menu.hide()
#TODO Add gameplay music
func _input(event: InputEvent) -> void:
if event.is_action_pressed("pause"):
SoundManager.play_ui_stream(SoundManager.ui_stream_accept)
get_tree().paused = true
pause_menu.show()
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE