[gd_scene format=3 uid="uid://ts4dy8xmtot8"] [ext_resource type="Script" uid="uid://bm48h30pkhdkv" path="res://game/entities/player/player.gd" id="1_1a4jd"] [ext_resource type="PackedScene" uid="uid://blxgfix54dxq3" path="res://game/state_machine/state_machine.tscn" id="2_x4rrl"] [ext_resource type="PackedScene" uid="uid://btu3hxif2xpvu" path="res://game/entities/player/states/idle_state.tscn" id="3_cjfdk"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_bhunq"] [node name="Player" type="CharacterBody2D" unique_id=763780926] script = ExtResource("1_1a4jd") [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=379935685] shape = SubResource("CapsuleShape2D_bhunq") [node name="Camera2D" type="Camera2D" parent="." unique_id=1654451713] [node name="StateMachine" parent="." unique_id=560273456 node_paths=PackedStringArray("initial_state") instance=ExtResource("2_x4rrl")] initial_state = NodePath("IdleState") [node name="IdleState" parent="StateMachine" unique_id=836520368 node_paths=PackedStringArray("player") instance=ExtResource("3_cjfdk")] player = NodePath("../..") [node name="JumpBufferTimer" type="Timer" parent="." unique_id=1845152635] process_callback = 0 wait_time = 0.1 one_shot = true [node name="FloorCoyoteTimeTimer" type="Timer" parent="." unique_id=867376979] process_callback = 0 wait_time = 0.05 one_shot = true [node name="WallCoyoteTimeTimer" type="Timer" parent="." unique_id=548389084] process_callback = 0 wait_time = 0.1 one_shot = true [node name="WallAttachTimer" type="Timer" parent="." unique_id=1472311359] process_callback = 0 wait_time = 0.5 one_shot = true [node name="AttackCooldownTimer" type="Timer" parent="." unique_id=1208896947] process_callback = 0 wait_time = 0.75