class_name CHitstopManager extends Node const NORMAL_TIME_SCALE = 1.0 @export var short_hitstop_duration := 0.05 @export var medium_hitstop_duration := 0.1 @export var long_hitstop_duration := 0.15 @export var hitstop_time_scale := 0.0 func short_hitstop() -> void: _hitstop(short_hitstop_duration) func medium_hitstop() -> void: _hitstop(medium_hitstop_duration) func long_hitstop() -> void: _hitstop(long_hitstop_duration) func _hitstop(duration: float) -> void: Engine.time_scale = hitstop_time_scale await get_tree().create_timer(duration, true, true, true).timeout Engine.time_scale = NORMAL_TIME_SCALE