class_name AbstractPlayerState extends AbstractState const ANIMATION_IDLE = "idle" const ANIMATION_RUN_LEFT = "run_left" const ANIMATION_RUN_RIGHT = "run_right" const ANIMATION_JUMP_LEFT = "jump_left" const ANIMATION_JUMP_RIGHT = "jump_right" const ANIMATION_WALL_LEFT = "wall_left" const ANIMATION_WALL_RIGHT = "wall_right" const ANIMATION_ATTACK = "attack" @export var player : Player