Added turret projectile
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@@ -99,6 +99,7 @@ func _on_corruption_timer_timeout() -> void:
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corruption_timer.stop()
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return
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player.deal_damage(CORRUPTION_DAMAGE)
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HitstopManager.medium_hitstop()
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SoundManager.play_sfx_stream(SoundManager.sfx_stream_corruption, player.global_position)
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