Added beam tilemap
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@@ -82,6 +82,7 @@ func _physics_process(delta: float) -> void:
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wall_coyote_time_timer.start()
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if sign(wall_normal) != sign(_last_wall_normal):
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wall_attach_timer.start()
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velocity.y = 0.0
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_last_wall_normal = wall_normal
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if not Input.is_action_pressed("move_down") and velocity.y > 0.0:
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@@ -542,6 +542,7 @@ gravity = Vector3(0, 0, 0)
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color_ramp = SubResource("GradientTexture1D_riqys")
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[node name="Player" type="CharacterBody2D" unique_id=763780926]
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collision_layer = 2
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script = ExtResource("1_1a4jd")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=379935685]
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+1169
-7
File diff suppressed because it is too large
Load Diff
@@ -1,36 +1,11 @@
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[gd_scene format=3 uid="uid://cuig5x5fd47hs"]
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[gd_scene format=4 uid="uid://cuig5x5fd47hs"]
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[ext_resource type="PackedScene" uid="uid://hdnty666fw1h" path="res://game/levels/abstract_level.tscn" id="1_46m3m"]
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_bhunq"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_bhunq"]
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size = Vector2(20, 2000)
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[node name="TestLevel" unique_id=1001045799 instance=ExtResource("1_46m3m")]
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[node name="Player" parent="." index="0" unique_id=763780926]
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position = Vector2(0, -30)
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[node name="StaticBody2D" type="StaticBody2D" parent="." index="1" unique_id=1113871341]
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[node name="CollisionShape2D1" type="CollisionShape2D" parent="StaticBody2D" index="0" unique_id=2097094532]
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shape = SubResource("WorldBoundaryShape2D_bhunq")
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D" index="1" unique_id=304230873]
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position = Vector2(-200, -1000)
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shape = SubResource("RectangleShape2D_bhunq")
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[node name="CollisionShape2D3" type="CollisionShape2D" parent="StaticBody2D" index="2" unique_id=771125145]
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position = Vector2(0, -1100)
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shape = SubResource("RectangleShape2D_bhunq")
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[node name="CollisionShape2D4" type="CollisionShape2D" parent="StaticBody2D" index="3" unique_id=558475574]
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position = Vector2(200, -1000)
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shape = SubResource("RectangleShape2D_bhunq")
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[node name="Menus" parent="." index="2" unique_id=1464185162]
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offset_left = -320.0
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offset_top = -210.0
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offset_right = 320.0
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offset_bottom = 150.0
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[node name="TileMapLayer" parent="." index="1" unique_id=502099522]
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tile_map_data = PackedByteArray("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")
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BIN
Binary file not shown.
@@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b8rm1kxgci4l1"
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path="res://.godot/imported/beams.png-0678b666301778436075cd390d551062.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://images/level/beams.png"
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dest_files=["res://.godot/imported/beams.png-0678b666301778436075cd390d551062.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -130,6 +130,11 @@ pause={
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]
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}
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[layer_names]
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2d_physics/layer_1="World"
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2d_physics/layer_2="Player"
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[physics]
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common/physics_ticks_per_second=120
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