Added beam tilemap
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@@ -542,6 +542,7 @@ gravity = Vector3(0, 0, 0)
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color_ramp = SubResource("GradientTexture1D_riqys")
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[node name="Player" type="CharacterBody2D" unique_id=763780926]
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collision_layer = 2
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script = ExtResource("1_1a4jd")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=379935685]
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