Added hitstop manager

This commit is contained in:
2026-06-27 23:10:54 +03:00
parent fef98da4e0
commit f8fbc206e8
8 changed files with 50 additions and 8 deletions
+1
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@@ -7,6 +7,7 @@ extends Node2D
func _ready() -> void:
$Menus.show()
pause_menu.hide()
#TODO Add gameplay music
+1
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@@ -10,6 +10,7 @@ script = ExtResource("1_o2mui")
[node name="Player" parent="." unique_id=763780926 instance=ExtResource("2_r0ht6")]
[node name="Menus" type="Control" parent="." unique_id=1464185162]
visible = false
layout_mode = 3
anchors_preset = 0
offset_right = 640.0
+12 -1
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@@ -4,6 +4,9 @@
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_bhunq"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_bhunq"]
size = Vector2(20, 2000)
[node name="TestLevel" unique_id=1001045799 instance=ExtResource("1_46m3m")]
[node name="Player" parent="." index="0" unique_id=763780926]
@@ -11,9 +14,17 @@ position = Vector2(0, -30)
[node name="StaticBody2D" type="StaticBody2D" parent="." index="1" unique_id=1113871341]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" index="0" unique_id=2097094532]
[node name="CollisionShape2D1" type="CollisionShape2D" parent="StaticBody2D" index="0" unique_id=2097094532]
shape = SubResource("WorldBoundaryShape2D_bhunq")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D" index="1" unique_id=304230873]
position = Vector2(-200, -1000)
shape = SubResource("RectangleShape2D_bhunq")
[node name="CollisionShape2D3" type="CollisionShape2D" parent="StaticBody2D" index="2" unique_id=771125145]
position = Vector2(0, -1100)
shape = SubResource("RectangleShape2D_bhunq")
[node name="Menus" parent="." index="2" unique_id=1464185162]
offset_left = -320.0
offset_top = -210.0