Added level 4

This commit is contained in:
2026-07-03 14:50:38 +03:00
parent d4da0d3822
commit d5ef624218
9 changed files with 3604 additions and 40 deletions
+1 -13
View File
@@ -32,12 +32,6 @@ const CAMERA_OFFSET_TIME = 1.0
@export_range(0.0, 1000.0) var slow_down_sustain := 0.70
@export_range(0.0, 1000.0) var slow_down_release := 0.25
@export var camera_limit_right := 10000000:
set(value):
camera_limit_right = value
if is_node_ready():
_update_camera_limit_right()
var _slow_down_tween: Tween
var _camera_offset_tween: Tween
@@ -87,9 +81,7 @@ func _ready() -> void:
sprite.hide()
func _physics_process(delta: float) -> void:
_update_camera_limit_right()
func _physics_process(delta: float) -> void:
if is_on_floor():
floor_coyote_time_timer.start()
_last_wall_normal = 0.0
@@ -170,10 +162,6 @@ func deal_damage(value: float) -> void:
dead.emit()
func _update_camera_limit_right() -> void:
camera.limit_right = camera_limit_right
func _can_attack() -> bool:
if not attack_cooldown_timer.is_stopped():
return false