Removed test level
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@@ -76,7 +76,6 @@ func _physics_process(delta: float) -> void:
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if corruption_timer.is_stopped():
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corruption_timer.start()
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else:
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MAX_DISTANCE_TO_CORRUPTION
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corruption_timer.stop()
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if player.position.x - _corruption_x > MAX_DISTANCE_TO_CORRUPTION:
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_corruption_x = player.position.x - MAX_DISTANCE_TO_CORRUPTION
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