Added player health and health bar

This commit is contained in:
2026-06-29 19:45:21 +03:00
parent 05b31471aa
commit aa95e704d4
10 changed files with 283 additions and 3 deletions
+9
View File
@@ -5,6 +5,7 @@
[ext_resource type="PackedScene" uid="uid://0e3xvmn36j5b" path="res://game/menu/pause_menu.tscn" id="3_fnnmn"]
[ext_resource type="Shader" uid="uid://brudtlwas6x66" path="res://game/shaders/glitch.gdshader" id="4_6b8cu"]
[ext_resource type="Texture2D" uid="uid://b8rm1kxgci4l1" path="res://images/level/beams.png" id="4_pi5fd"]
[ext_resource type="PackedScene" uid="uid://b1x0tmnf7hx7h" path="res://game/hud/health_bar.tscn" id="6_x8k35"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6b8cu"]
resource_name = "Beams"
@@ -1195,3 +1196,11 @@ offset_bottom = 360.0
[node name="PauseMenu" parent="CanvasLayer" unique_id=1815975678 instance=ExtResource("3_fnnmn")]
unique_name_in_owner = true
process_mode = 2
[node name="HealthBar" parent="CanvasLayer" unique_id=256637218 instance=ExtResource("6_x8k35")]
unique_name_in_owner = true
position = Vector2(51, 19)
[node name="CorruptionTimer" type="Timer" parent="." unique_id=783383429]
[connection signal="timeout" from="CorruptionTimer" to="." method="_on_corruption_timer_timeout"]