Added base player sprite
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@@ -2,4 +2,12 @@ class_name AbstractPlayerState
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extends AbstractState
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const ANIMATION_IDLE = "idle"
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const ANIMATION_RUN_LEFT = "run_left"
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const ANIMATION_RUN_RIGHT = "run_right"
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const ANIMATION_JUMP_LEFT = "jump_left"
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const ANIMATION_JUMP_RIGHT = "jump_right"
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const ANIMATION_ATTACK = "attack"
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@export var player : Player
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