Added wall jumps
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@@ -25,6 +25,10 @@ shape = SubResource("RectangleShape2D_bhunq")
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position = Vector2(0, -1100)
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shape = SubResource("RectangleShape2D_bhunq")
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[node name="CollisionShape2D4" type="CollisionShape2D" parent="StaticBody2D" index="3" unique_id=558475574]
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position = Vector2(200, -1000)
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shape = SubResource("RectangleShape2D_bhunq")
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[node name="Menus" parent="." index="2" unique_id=1464185162]
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offset_left = -320.0
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offset_top = -210.0
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