Added wall jumps
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@@ -22,18 +22,24 @@ player = NodePath("../..")
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[node name="JumpBufferTimer" type="Timer" parent="." unique_id=1845152635]
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process_callback = 0
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wait_time = 0.1
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one_shot = true
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[node name="FloorCoyoteTimeTimer" type="Timer" parent="." unique_id=867376979]
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process_callback = 0
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wait_time = 0.05
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one_shot = true
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[node name="CoyoteTimeTimer" type="Timer" parent="." unique_id=867376979]
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[node name="WallCoyoteTimeTimer" type="Timer" parent="." unique_id=548389084]
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process_callback = 0
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wait_time = 0.05
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wait_time = 0.1
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one_shot = true
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[node name="WallAttachTimer" type="Timer" parent="." unique_id=1472311359]
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process_callback = 0
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wait_time = 0.5
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one_shot = true
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[node name="AttackCooldownTimer" type="Timer" parent="." unique_id=1208896947]
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process_callback = 0
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wait_time = 0.75
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[node name="SlideDelayTimer" type="Timer" parent="." unique_id=1746851787]
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process_callback = 0
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wait_time = 0.75
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