diff --git a/game/levels/abstract_level.tscn b/game/levels/abstract_level.tscn index c9def07..a17e4e5 100644 --- a/game/levels/abstract_level.tscn +++ b/game/levels/abstract_level.tscn @@ -1191,6 +1191,14 @@ shader_parameter/screen_to_world = Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0 [sub_resource type="ViewportTexture" id="ViewportTexture_bhunq"] viewport_path = NodePath("CanvasLayer/CodeViewport") +[sub_resource type="Environment" id="Environment_bhunq"] +background_mode = 3 +tonemap_mode = 3 +glow_enabled = true +glow_intensity = 4.0 +glow_hdr_threshold = 0.5 +glow_hdr_scale = 4.0 + [node name="AbstractLevel" type="Node2D" unique_id=1001045799] script = ExtResource("1_o2mui") @@ -1243,6 +1251,9 @@ one_shot = true [node name="DeathFallTimer" type="Timer" parent="." unique_id=519159888] one_shot = true +[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=310371888] +environment = SubResource("Environment_bhunq") + [connection signal="dead" from="Player" to="." method="_on_player_dead"] [connection signal="timeout" from="CorruptionTimer" to="." method="_on_corruption_timer_timeout"] [connection signal="timeout" from="DestructionTimer" to="." method="_on_destruction_timer_timeout"]