Added game over screen
This commit is contained in:
@@ -76,6 +76,11 @@ func _ready() -> void:
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func _physics_process(delta: float) -> void:
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func _physics_process(delta: float) -> void:
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if position.y > 0.0:
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velocity.x = 0.0
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move_and_slide()
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return
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if is_on_floor():
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if is_on_floor():
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floor_coyote_time_timer.start()
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floor_coyote_time_timer.start()
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_last_wall_normal = 0.0
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_last_wall_normal = 0.0
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@@ -157,4 +162,3 @@ func _attack() -> void:
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_slow_down_tween.tween_property(self, "_max_speed", move_max_speed_slowed, slow_down_sustain)
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_slow_down_tween.tween_property(self, "_max_speed", move_max_speed_slowed, slow_down_sustain)
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_slow_down_tween.tween_property(self, "_max_speed", move_max_speed_normal, slow_down_release)
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_slow_down_tween.tween_property(self, "_max_speed", move_max_speed_normal, slow_down_release)
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_slow_down_tween.tween_property(sprite, "visible", false, 0.0)
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_slow_down_tween.tween_property(sprite, "visible", false, 0.0)
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@@ -14,9 +14,11 @@ var _corruption_x: float
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@onready var player : Player = $Player
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@onready var player : Player = $Player
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@onready var pause_menu : PauseMenu = $%PauseMenu
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@onready var pause_menu : PauseMenu = $%PauseMenu
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@onready var game_over_menu : GameOverMenu = $%GameOverMenu
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@onready var health_bar : HealthBar = $%HealthBar
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@onready var health_bar : HealthBar = $%HealthBar
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@onready var corruption_timer : Timer = $CorruptionTimer
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@onready var corruption_timer : Timer = $CorruptionTimer
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@onready var death_fall_timer : Timer = $DeathFallTimer
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@onready var level_material : ShaderMaterial = $%LevelColorRect.material
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@onready var level_material : ShaderMaterial = $%LevelColorRect.material
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@@ -24,9 +26,13 @@ var _corruption_x: float
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func _ready() -> void:
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func _ready() -> void:
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_corruption_x = initial_corruption_x
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_corruption_x = initial_corruption_x
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pause_menu.hide()
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pause_menu.hide()
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game_over_menu.hide()
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health_bar.initialize(player.MAX_HEALTH, player.MAX_HEALTH)
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health_bar.initialize(player.MAX_HEALTH, player.MAX_HEALTH)
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player.health_changed.connect(health_bar.set_current_value)
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player.health_changed.connect(health_bar.set_current_value)
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Input.mouse_mode = Input.MOUSE_MODE_HIDDEN
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#TODO Add gameplay music
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#TODO Add gameplay music
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@@ -44,6 +50,11 @@ func _physics_process(delta: float) -> void:
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corruption_timer.start()
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corruption_timer.start()
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else:
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else:
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corruption_timer.stop()
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corruption_timer.stop()
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if player.position.y > 0.0:
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if death_fall_timer.is_stopped():
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death_fall_timer.start()
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SoundManager.play_sfx_stream(SoundManager.sfx_stream_fall, player.global_position)
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func _input(event: InputEvent) -> void:
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func _input(event: InputEvent) -> void:
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@@ -54,5 +65,21 @@ func _input(event: InputEvent) -> void:
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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func _show_game_over() -> void:
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get_tree().paused = true
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game_over_menu.show()
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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func _on_corruption_timer_timeout() -> void:
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func _on_corruption_timer_timeout() -> void:
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player.deal_damage(CORRUPTION_DAMAGE)
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player.deal_damage(CORRUPTION_DAMAGE)
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SoundManager.play_sfx_stream(SoundManager.sfx_stream_corruption, player.global_position)
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func _on_player_dead() -> void:
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_show_game_over()
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SoundManager.play_sfx_stream(SoundManager.sfx_stream_game_over, player.global_position)
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func _on_death_fall_timer_timeout() -> void:
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_show_game_over()
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@@ -6,6 +6,7 @@
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[ext_resource type="Shader" uid="uid://brudtlwas6x66" path="res://game/shaders/glitch.gdshader" id="4_6b8cu"]
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[ext_resource type="Shader" uid="uid://brudtlwas6x66" path="res://game/shaders/glitch.gdshader" id="4_6b8cu"]
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[ext_resource type="Texture2D" uid="uid://b8rm1kxgci4l1" path="res://images/level/beams.png" id="4_pi5fd"]
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[ext_resource type="Texture2D" uid="uid://b8rm1kxgci4l1" path="res://images/level/beams.png" id="4_pi5fd"]
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[ext_resource type="PackedScene" uid="uid://b1x0tmnf7hx7h" path="res://game/hud/health_bar.tscn" id="6_x8k35"]
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[ext_resource type="PackedScene" uid="uid://b1x0tmnf7hx7h" path="res://game/hud/health_bar.tscn" id="6_x8k35"]
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[ext_resource type="PackedScene" uid="uid://cl7vqh8j2f5py" path="res://game/menu/game_over_menu.tscn" id="7_l0xih"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6b8cu"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6b8cu"]
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resource_name = "Beams"
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resource_name = "Beams"
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@@ -1193,14 +1194,23 @@ material = SubResource("ShaderMaterial_yeikn")
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offset_right = 640.0
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offset_right = 640.0
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offset_bottom = 360.0
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offset_bottom = 360.0
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[node name="PauseMenu" parent="CanvasLayer" unique_id=1815975678 instance=ExtResource("3_fnnmn")]
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unique_name_in_owner = true
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process_mode = 2
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[node name="HealthBar" parent="CanvasLayer" unique_id=256637218 instance=ExtResource("6_x8k35")]
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[node name="HealthBar" parent="CanvasLayer" unique_id=256637218 instance=ExtResource("6_x8k35")]
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unique_name_in_owner = true
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unique_name_in_owner = true
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position = Vector2(51, 19)
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position = Vector2(51, 19)
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[node name="PauseMenu" parent="CanvasLayer" unique_id=1815975678 instance=ExtResource("3_fnnmn")]
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unique_name_in_owner = true
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process_mode = 2
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[node name="GameOverMenu" parent="CanvasLayer" unique_id=795145041 instance=ExtResource("7_l0xih")]
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unique_name_in_owner = true
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process_mode = 2
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[node name="CorruptionTimer" type="Timer" parent="." unique_id=783383429]
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[node name="CorruptionTimer" type="Timer" parent="." unique_id=783383429]
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[node name="DeathFallTimer" type="Timer" parent="." unique_id=519159888]
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one_shot = true
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[connection signal="dead" from="Player" to="." method="_on_player_dead"]
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[connection signal="timeout" from="CorruptionTimer" to="." method="_on_corruption_timer_timeout"]
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[connection signal="timeout" from="CorruptionTimer" to="." method="_on_corruption_timer_timeout"]
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[connection signal="timeout" from="DeathFallTimer" to="." method="_on_death_fall_timer_timeout"]
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@@ -24,6 +24,9 @@ const MUSIC_BUS = "Music"
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@export var ui_stream_select : AudioStream
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@export var ui_stream_select : AudioStream
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@export_group("SFX Streams", "sfx_stream")
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@export_group("SFX Streams", "sfx_stream")
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@export var sfx_stream_corruption : AudioStream
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@export var sfx_stream_fall : AudioStream
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@export var sfx_stream_game_over : AudioStream
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@export var sfx_stream_jump : AudioStream
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@export var sfx_stream_jump : AudioStream
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@export var sfx_stream_land : AudioStream
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@export var sfx_stream_land : AudioStream
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@export var sfx_stream_swing : AudioStream
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@export var sfx_stream_swing : AudioStream
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@@ -4,8 +4,11 @@
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[ext_resource type="AudioStream" uid="uid://cwmibbhy2fpq2" path="res://sound/ui/accept.wav" id="2_ge1il"]
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[ext_resource type="AudioStream" uid="uid://cwmibbhy2fpq2" path="res://sound/ui/accept.wav" id="2_ge1il"]
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[ext_resource type="AudioStream" uid="uid://d2tsomsqmhf0h" path="res://sound/ui/decline.wav" id="3_agyxs"]
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[ext_resource type="AudioStream" uid="uid://d2tsomsqmhf0h" path="res://sound/ui/decline.wav" id="3_agyxs"]
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[ext_resource type="AudioStream" uid="uid://cfb2adf5hft7b" path="res://sound/ui/select.wav" id="4_0i6kl"]
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[ext_resource type="AudioStream" uid="uid://cfb2adf5hft7b" path="res://sound/ui/select.wav" id="4_0i6kl"]
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[ext_resource type="AudioStream" uid="uid://dg38c1dh27a80" path="res://sound/sfx/corruption.wav" id="5_ab171"]
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[ext_resource type="AudioStream" uid="uid://bcc0textvn2lx" path="res://sound/sfx/jump.wav" id="5_fpnh3"]
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[ext_resource type="AudioStream" uid="uid://bcc0textvn2lx" path="res://sound/sfx/jump.wav" id="5_fpnh3"]
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[ext_resource type="AudioStream" uid="uid://b6q00ggpln0k5" path="res://sound/sfx/game_over.wav" id="6_6ll5c"]
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[ext_resource type="AudioStream" uid="uid://b6xkhskx5gi0w" path="res://sound/sfx/land.wav" id="6_22ptj"]
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[ext_resource type="AudioStream" uid="uid://b6xkhskx5gi0w" path="res://sound/sfx/land.wav" id="6_22ptj"]
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[ext_resource type="AudioStream" uid="uid://ellnbrkpn47a" path="res://sound/sfx/fall.wav" id="6_q7cyi"]
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[ext_resource type="AudioStream" uid="uid://bj6ausg5hyuyg" path="res://sound/sfx/swing.wav" id="7_ab171"]
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[ext_resource type="AudioStream" uid="uid://bj6ausg5hyuyg" path="res://sound/sfx/swing.wav" id="7_ab171"]
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[ext_resource type="AudioStream" uid="uid://33unutlwsika" path="res://sound/sfx/wall_jump.wav" id="8_22ptj"]
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[ext_resource type="AudioStream" uid="uid://33unutlwsika" path="res://sound/sfx/wall_jump.wav" id="8_22ptj"]
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@@ -21,6 +24,9 @@ player_count_sfx = 32
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ui_stream_accept = ExtResource("2_ge1il")
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ui_stream_accept = ExtResource("2_ge1il")
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ui_stream_decline = ExtResource("3_agyxs")
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ui_stream_decline = ExtResource("3_agyxs")
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ui_stream_select = ExtResource("4_0i6kl")
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ui_stream_select = ExtResource("4_0i6kl")
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sfx_stream_corruption = ExtResource("5_ab171")
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sfx_stream_fall = ExtResource("6_q7cyi")
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sfx_stream_game_over = ExtResource("6_6ll5c")
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sfx_stream_jump = ExtResource("5_fpnh3")
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sfx_stream_jump = ExtResource("5_fpnh3")
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sfx_stream_land = ExtResource("6_22ptj")
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sfx_stream_land = ExtResource("6_22ptj")
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sfx_stream_swing = ExtResource("7_ab171")
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sfx_stream_swing = ExtResource("7_ab171")
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@@ -0,0 +1,37 @@
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class_name GameOverMenu
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extends Control
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@onready var retry_button : Button = $%RetryButton
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@onready var main_menu_button : Button = $%MainMenuButton
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@onready var focus_timer : Timer = $FocusTimer
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func _on_gui_focus_changed(_node: Control) -> void:
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SoundManager.play_ui_stream(SoundManager.ui_stream_select)
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func _on_retry_button_pressed() -> void:
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SoundManager.play_ui_stream(SoundManager.ui_stream_accept)
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get_tree().paused = false
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get_tree().change_scene_to_file(get_tree().current_scene.scene_file_path)
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func _on_main_menu_button_pressed() -> void:
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SoundManager.play_ui_stream(SoundManager.ui_stream_accept)
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get_tree().paused = false
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get_tree().change_scene_to_file("res://game/menu/main_menu.tscn")
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func _on_visibility_changed() -> void:
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if not is_node_ready(): return
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if visible:
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focus_timer.start()
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get_viewport().gui_focus_changed.connect(_on_gui_focus_changed)
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elif get_viewport().gui_focus_changed.is_connected(_on_gui_focus_changed):
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get_viewport().gui_focus_changed.disconnect(_on_gui_focus_changed)
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func _on_focus_timer_timeout() -> void:
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if main_menu_button != null:
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retry_button.grab_focus()
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@@ -0,0 +1 @@
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uid://coqb1xl7lngo5
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@@ -0,0 +1,58 @@
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[gd_scene format=3 uid="uid://cl7vqh8j2f5py"]
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[ext_resource type="Theme" uid="uid://bqj884yfvhhft" path="res://game/themes/main_menu.tres" id="1_htxfh"]
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[ext_resource type="Script" uid="uid://coqb1xl7lngo5" path="res://game/menu/game_over_menu.gd" id="2_m1ad0"]
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[node name="GameOverMenu" type="Control" unique_id=795145041]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme = ExtResource("1_htxfh")
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script = ExtResource("2_m1ad0")
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[node name="ColorRect" type="ColorRect" parent="." unique_id=851679792]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.19607843, 0.19215687, 0.23137255, 1)
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[node name="MarginContainer" type="MarginContainer" parent="." unique_id=1675617760]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer" unique_id=1046629699]
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layout_mode = 2
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alignment = 1
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[node name="Label" type="Label" parent="MarginContainer/VBoxContainer" unique_id=641992920]
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layout_mode = 2
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text = "GAME OVER"
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horizontal_alignment = 1
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[node name="RetryButton" type="Button" parent="MarginContainer/VBoxContainer" unique_id=538467341]
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unique_name_in_owner = true
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layout_mode = 2
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text = "RETRY"
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[node name="MainMenuButton" type="Button" parent="MarginContainer/VBoxContainer" unique_id=1995734325]
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unique_name_in_owner = true
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layout_mode = 2
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text = "MAIN MENU"
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[node name="FocusTimer" type="Timer" parent="." unique_id=1727491464]
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one_shot = true
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[connection signal="visibility_changed" from="." to="." method="_on_visibility_changed"]
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[connection signal="pressed" from="MarginContainer/VBoxContainer/RetryButton" to="." method="_on_retry_button_pressed"]
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[connection signal="pressed" from="MarginContainer/VBoxContainer/MainMenuButton" to="." method="_on_main_menu_button_pressed"]
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[connection signal="timeout" from="FocusTimer" to="." method="_on_focus_timer_timeout"]
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@@ -14,6 +14,15 @@ grow_vertical = 2
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theme = ExtResource("1_5d27k")
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theme = ExtResource("1_5d27k")
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script = ExtResource("2_qnvmd")
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script = ExtResource("2_qnvmd")
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[node name="ColorRect" type="ColorRect" parent="." unique_id=669952833]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.19607843, 0.19215687, 0.23137255, 1)
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[node name="MarginContainer" type="MarginContainer" parent="." unique_id=1180781679]
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[node name="MarginContainer" type="MarginContainer" parent="." unique_id=1180781679]
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layout_mode = 1
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layout_mode = 1
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||||||
anchors_preset = 15
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anchors_preset = 15
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@@ -24,7 +33,6 @@ grow_vertical = 2
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|||||||
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer" unique_id=736037128]
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer" unique_id=736037128]
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||||||
layout_mode = 2
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layout_mode = 2
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size_flags_horizontal = 4
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|
||||||
alignment = 1
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alignment = 1
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||||||
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[node name="StartButton" type="Button" parent="MarginContainer/VBoxContainer" unique_id=1504018605]
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[node name="StartButton" type="Button" parent="MarginContainer/VBoxContainer" unique_id=1504018605]
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||||||
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|||||||
@@ -19,6 +19,15 @@ grow_vertical = 2
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theme = ExtResource("1_e2bp2")
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theme = ExtResource("1_e2bp2")
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script = ExtResource("1_lq2ks")
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script = ExtResource("1_lq2ks")
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[node name="ColorRect" type="ColorRect" parent="." unique_id=1883678162]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.19607843, 0.19215687, 0.23137255, 1)
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[node name="MarginContainer" type="MarginContainer" parent="." unique_id=2127037660]
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[node name="MarginContainer" type="MarginContainer" parent="." unique_id=2127037660]
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layout_mode = 1
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layout_mode = 1
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anchors_preset = 15
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anchors_preset = 15
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@@ -138,6 +147,7 @@ alignment = 1
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[node name="BackButton" type="Button" parent="MarginContainer/VBoxContainer/HBoxContainer" unique_id=131108983]
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[node name="BackButton" type="Button" parent="MarginContainer/VBoxContainer/HBoxContainer" unique_id=131108983]
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||||||
unique_name_in_owner = true
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unique_name_in_owner = true
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||||||
layout_mode = 2
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layout_mode = 2
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size_flags_horizontal = 3
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||||||
shortcut = SubResource("Shortcut_e2bp2")
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shortcut = SubResource("Shortcut_e2bp2")
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text = "BACK"
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text = "BACK"
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@@ -13,6 +13,15 @@ grow_vertical = 2
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theme = ExtResource("1_i4rg2")
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theme = ExtResource("1_i4rg2")
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||||||
script = ExtResource("2_e1jsn")
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script = ExtResource("2_e1jsn")
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||||||
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||||||
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[node name="ColorRect" type="ColorRect" parent="." unique_id=1984802285]
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||||||
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layout_mode = 1
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||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
color = Color(0.19607843, 0.19215687, 0.23137255, 1)
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||||||
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||||||
[node name="MarginContainer" type="MarginContainer" parent="." unique_id=2013458760]
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[node name="MarginContainer" type="MarginContainer" parent="." unique_id=2013458760]
|
||||||
layout_mode = 1
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layout_mode = 1
|
||||||
anchors_preset = 15
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anchors_preset = 15
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||||||
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|||||||
BIN
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@@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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||||||
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uid="uid://dg38c1dh27a80"
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path="res://.godot/imported/corruption.wav-cb6aa0ed749327181f5011fc7985178f.sample"
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[deps]
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||||||
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source_file="res://sound/sfx/corruption.wav"
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dest_files=["res://.godot/imported/corruption.wav-cb6aa0ed749327181f5011fc7985178f.sample"]
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||||||
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[params]
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||||||
|
|
||||||
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force/8_bit=false
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||||||
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force/mono=false
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||||||
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force/max_rate=false
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||||||
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force/max_rate_hz=44100
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||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
||||||
Binary file not shown.
BIN
Binary file not shown.
@@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://ellnbrkpn47a"
|
||||||
|
path="res://.godot/imported/fall.wav-42d30ae4f15f539d7b6bbe2536aff44d.sample"
|
||||||
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||||||
|
[deps]
|
||||||
|
|
||||||
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source_file="res://sound/sfx/fall.wav"
|
||||||
|
dest_files=["res://.godot/imported/fall.wav-42d30ae4f15f539d7b6bbe2536aff44d.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
||||||
BIN
Binary file not shown.
@@ -0,0 +1,24 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamWAV"
|
||||||
|
uid="uid://b6q00ggpln0k5"
|
||||||
|
path="res://.godot/imported/game_over.wav-b6e22464a799bf25d91835b339e8f159.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://sound/sfx/game_over.wav"
|
||||||
|
dest_files=["res://.godot/imported/game_over.wav-b6e22464a799bf25d91835b339e8f159.sample"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=2
|
||||||
Reference in New Issue
Block a user