Added game over screen
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://dg38c1dh27a80"
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path="res://.godot/imported/corruption.wav-cb6aa0ed749327181f5011fc7985178f.sample"
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[deps]
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source_file="res://sound/sfx/corruption.wav"
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dest_files=["res://.godot/imported/corruption.wav-cb6aa0ed749327181f5011fc7985178f.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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Binary file not shown.
BIN
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@@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://ellnbrkpn47a"
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path="res://.godot/imported/fall.wav-42d30ae4f15f539d7b6bbe2536aff44d.sample"
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[deps]
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source_file="res://sound/sfx/fall.wav"
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dest_files=["res://.godot/imported/fall.wav-42d30ae4f15f539d7b6bbe2536aff44d.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
Binary file not shown.
@@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://b6q00ggpln0k5"
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path="res://.godot/imported/game_over.wav-b6e22464a799bf25d91835b339e8f159.sample"
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[deps]
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source_file="res://sound/sfx/game_over.wav"
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dest_files=["res://.godot/imported/game_over.wav-b6e22464a799bf25d91835b339e8f159.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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