Added player movement. Added player state machine. Added test level
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@@ -0,0 +1,21 @@
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[gd_scene format=3 uid="uid://cuig5x5fd47hs"]
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[ext_resource type="PackedScene" uid="uid://hdnty666fw1h" path="res://game/levels/abstract_level.tscn" id="1_46m3m"]
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_bhunq"]
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[node name="TestLevel" unique_id=1001045799 instance=ExtResource("1_46m3m")]
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[node name="Player" parent="." index="0" unique_id=763780926]
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position = Vector2(0, -30)
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[node name="StaticBody2D" type="StaticBody2D" parent="." index="1" unique_id=1113871341]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" index="0" unique_id=2097094532]
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shape = SubResource("WorldBoundaryShape2D_bhunq")
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[node name="Menus" parent="." index="2" unique_id=1464185162]
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offset_left = -320.0
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offset_top = -210.0
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offset_right = 320.0
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offset_bottom = 150.0
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