Files
Drakora/Player.py
T

40 lines
876 B
Python

"""
Player entity class
"""
import pygame
class Player(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.Surface((50, 75))
self.image.fill((153, 151, 0))
self.rect = self.image.get_rect()
self.rect.center = (100, 400)
self.speed = 0.0
self.isJumping = False
self.isCrouching = False
self.hoverCount = 0
self.isOnFloor = False
def crouch(self):
if not self.isCrouching:
self.isCrouching = True
self.rect = self.rect.inflate(0, -25)
def standup(self):
if self.isCrouching:
self.isCrouching = False
self.rect = self.rect.inflate(0, 25)
def update(self):
if not self.speed: self.rect.y += 1
self.speed += 0.17
self.rect.y += self.speed