Files
Drakora/Cloud.py
T
2021-03-29 10:43:56 +03:00

34 lines
1.0 KiB
Python

"""
Cloud entity class
"""
import pygame
import random
class Cloud(pygame.sprite.Sprite):
def __init__(self, mainGameClass):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.Surface((random.randint(150, 350),
random.randint(50, 150)))
self.image.fill((random.randint(235, 255),
random.randint(235, 255),
random.randint(235, 255)))
self.rect = self.image.get_rect()
self.rect.center = (mainGameClass.getScreenWidth() + self.rect.width,
mainGameClass.getScreenHeight()/2 -
random.randint(100,
mainGameClass.getScreenHeight()/2-100))
self.speed = random.randint(1, 3)*mainGameClass.getGameSpeed() / 6
self.__doubleX = float(self.rect.x)
def update(self):
if (self.rect.x < -self.rect.width):
self.kill()
self.__doubleX -= self.speed
self.rect.x = self.__doubleX