Files
Drakora/Cloud.py
T
2021-04-06 15:19:04 +03:00

39 lines
1.0 KiB
Python

"""
Cloud entity class
"""
import pygame
import random
class Cloud(pygame.sprite.Sprite):
def __init__(self, mainGameClass, cloudType):
pygame.sprite.Sprite.__init__(self)
self.type = cloudType
self.mainGameClass = mainGameClass
self.image = pygame.Surface((random.randint(150, 350),
random.randint(50, 150)))
color = 255 - 15 * (3-cloudType)
self.image.fill((color, color, color))
self.rect = self.image.get_rect()
self.rect.center = (
self.mainGameClass.getScreenWidth() + self.rect.width,
self.mainGameClass.getScreenHeight()/2 - random.randint(100,
self.mainGameClass.getScreenHeight()/2-100) + 50*(2-cloudType)
)
self.__doubleX = float(self.rect.x)
def update(self):
if (self.rect.x < -self.rect.width):
self.kill()
self.__doubleX -= self.type*self.mainGameClass.getGameSpeed() / 6
self.rect.x = self.__doubleX