Flying enemy sprites

This commit is contained in:
2021-04-03 21:24:55 +03:00
parent 5a2dbcce61
commit feefe9f9c0
5 changed files with 34 additions and 6 deletions
+2 -3
View File
@@ -94,7 +94,7 @@ class Player(pygame.sprite.Sprite):
def update(self):
if not self.speed: self.rect.y += 1
self.updateCount += 1
if not self.isDownJump:
self.hoverCount = 0
@@ -134,8 +134,7 @@ class Player(pygame.sprite.Sprite):
self.rect.y += self.speed
self.updateCount += 1
if self.updateCount == 22 - math.log2(self.gameSpeed) * 2:
if self.updateCount >= 22 - math.log2(self.gameSpeed) * 2:
if self.isOnFloor:
if self.isCrouching:
self.currentCrouchImage += 1