Fixed isOnFloor player flag
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+8
-2
@@ -218,10 +218,16 @@ class Drakora():
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if pygame.sprite.spritecollideany(self.player, self.enemies):
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if not self.isGodmode: self.isGameOver = True
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if self.player.isOnFloor:
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self.player.rect.y += 1
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if not pygame.sprite.spritecollideany(self.player, self.floors):
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self.player.isOnFloor = False
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while pygame.sprite.spritecollideany(self.player, self.floors):
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else:
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if pygame.sprite.spritecollideany(self.player, self.floors):
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self.player.isOnFloor = True
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if self.player.isOnFloor:
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while pygame.sprite.spritecollideany(self.player, self.floors):
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self.player.rect.y -= 1
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